Rather than just selling off unnecessary gear, you can scrap it for parts, and use them to empower the gear you want to keep. This will give you a continuous sense of growth, and Diablo 4 Gold allows you to plan long-term character strategies around certain significant items of equipment.
There's nothing negative to say about the action-packed gameplay of Diablo Immortal. The experience of battling the demonic hordes is good; there's lots of choice in the character classes capabilities, skills and possible builds and there's plenty of intriguing loot to find. From a structural standpoint, however, the game has some issues.
Diablo Immortal doesn't cost anything to play. However, after the first few hours, I found myself wishing it did. I would have preferred to pay a one-time, flat fee to play entirely at my own pace and not be continuously bombarded with (surprisingly costly) microtransactions at every turn. Diablo Immortal is by no not as bad as free to play games get, but every single F2P mechanism is designed to harm the game instead of enhancing it.
To begin, you're not required to pay money in buy Diablo IV Gold Immortal if you're not feeling the need to. It's still possible to play the entire story and get plenty of loot and participate in all of the side-activities. Also, for the first 20 or 30 characters levels the player won't feel like you're missing out on much.